Architecture.ppt
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 1
Lecture 21:
Software Architectures
Architectural Styles
Pipe and filter
Object oriented:
Client-Server; Object Broker
Event based
Layered:
Designing Layered Architectures
Repositories:
Blackboard, MVC
Process control
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 2
Analysis vs. Design
Analysis
Asks
“
what is the problem?”
what happens in the current system?
what is required in the new system?
Results in a detailed understanding of:
Requirements
Domain Properties
Focuses on the way human activities are conducted
Design
Investigates
“how to build a solution”
How will the new system work?
How can we solve the problem that the analysis identified?
Results in a solution to the problem
A working system that satisfies the requirements
Hardware + Software + Peopleware
Focuses on building technical solutions
Separate activities, but not necessarily sequential
…and attempting a design usually improves understanding of the problem
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 3
Software Architecture
A software architecture defines:
the components of the software system
how the components use each other’s functionality and data
How control is managed between the components
An example: client-server
Servers provide some kind of service; clients request and use services
applications are located with clients
E.g. running on PCs and workstations;
data storage is treated as a server
E.g. using a DBMS such as DB2, Ingres, Sybase or Oracle
Consistency checking is located with the server
Advantages:
Breaks the system into manageable components
Makes the control and data persistence mechanisms clearer
Variants:
Thick clients have their own services, thin ones get everything from servers
Note: Are we talking about logical (s/w) or physical (h/w) architecture?
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 4
Coupling and Cohesion
Architectural Building blocks:
A good architecture:
Minimizes coupling between modules:
Goal: modules don’t need to know much about one another to interact
Low coupling makes future change easier
Maximizes the cohesion of each module
Goal: the contents of each module are strongly inter-related
High cohesion makes a module easier to understand
module module
connector
X
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 5
Pipe-and-filter
Examples:
UNIX shell commands
Compilers:
Lexical Analysis -> parsing -> semantic analysis -> code generation
Signal Processing
Interesting properties:
filters don’t need to know anything about what they are connected to
filters can be implemented in parallel
behaviour of the system is the composition of behaviour of the filters
specialized analysis such as throughput and deadlock analysis is possible
filter
filter filter
filter
filter
filter
pipe
pipe
pipe
pipe
pipe
pipe
pipe pipe
pipe
Source: Adapted from Shaw & Garlan 1996, p21-2. See also van Vliet, 1999 Pp266-7 and p279
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 6
Object Oriented Architectures
Examples:
abstract data types
Interesting properties
data hiding (internal data representations are not visible to clients)
can decompose problems into sets of interacting agents
can be multi-threaded or single thread
Disadvantages
objects must know the identity of objects they wish to interact with
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method
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Source: Adapted from Shaw & Garlan 1996, p22-3.
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 7
Variant 1: Client Server
Interesting properties
Is a special case of the previous pattern object oriented architecture
Clients do not need to know about one another
Disadvantages
Client objects must know the identity of the server
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method
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University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 8
Variant 2: Object Brokers
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Interesting properties
Adds a broker between the clients and servers
Clients no longer need to know which server they are using
Can have many brokers, many servers.
Disadvantages
Broker can become a bottleneck
Degraded performance
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 9
Broker Architecture Example
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 10
Event based (implicit invocation)
Examples
debugging systems (listen for particular breakpoints)
database management systems (for data integrity checking)
graphical user interfaces
Interesting properties
announcers of events don’t need to know who will handle the event
Supports re-use, and evolution of systems (add new agents easily)
Disadvantages
Components have no control over ordering of computations
broadcast
medium
agent
agent
agent
agent
announce
event
announce
event
listen for
event
listen for
broadcast event
medium
Source: Adapted from Shaw & Garlan 1996, p23-4. See also van Vliet, 1999 Pp264-5 and p278
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 11
kernal
Layered Systems
Examples
Operating Systems
communication protocols
Interesting properties
Support increasing levels of abstraction during design
Support enhancement (add functionality) and re-use
can define standard layer interfaces
Disadvantages
May not be able to identify (clean) layers
kernal
utilities
application layer
users
Source: Adapted from Shaw & Garlan 1996, p25. See also van Vliet, 1999, p281.
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 12
Variant: 3-layer data access
Presentation layer
Application Logic layer
Storage layer
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University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 13
Open vs. Closed Layered Architecture
closed architecture
each layer only uses services of the layer
immediately below;
Minimizes dependencies between layers and
reduces the impact of a change.
open architecture
a layer can use services from any lower
layer.
More compact code, as the services of lower
layers can be accessed directly
Breaks the encapsulation of layers, so
increase dependencies between layers
Layer N
Layer N-1
Layer 2
Layer 1
Layer N
Layer N-1
Layer 2
Layer 1
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 14
How many layers?
2-layers:
application layer
database layer
e.g. simple client-server model
3-layers:
separate out the business logic
helps to make both user interface and
database layers modifiable
4-layers:
Separates applications from the
domain entities that they use:
boundary classes in presentation layer
control classes in application layer
entity classes in domain layer
Partitioned 4-layers
identify separate applications
Application (client)
Database (server)
Presentation layer (user interface)
Business Logic
Database
Presentation layer (user interface)
Applications
Domain Entities
Database
UI1 UI2 UI3 UI4
App1 App2 App3 App4
Domain Entities
Database
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 15
Repositories
Examples
databases
blackboard expert systems
programming environments
Interesting properties
can choose where the locus of control is (agents, blackboard, both)
reduce the need to duplicate complex data
Disadvantages
blackboard becomes a bottleneck
blackboard
(shared
data)
agent
agent
agent
agent
agent
agent
Source: Adapted from Shaw & Garlan 1996, p26-7. See also van Vliet, 1999, p280
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 16
Variant: Model-View-Controller
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propagate propagate
update update
access access
Properties
One central model, many views (viewers)
Each view has an associated controller
The controller handles updates from the user of the view
Changes to the model are propagated to all the views
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 17
Model View Controller Example
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 18
MVC Component Interaction
University of Toronto Department of Computer Science
© 2004-5 Steve Easterbrook. This presentation is available free for non-commercial use with attribution under a creative commons license. 19
Process Control
Examples
aircraft/spacecraft flight control systems
controllers for industrial production lines, power stations, etc.
chemical engineering
Interesting properties
separates control policy from the controlled process
handles real-time, reactive computations
Disadvantages
Difficult to specify the timing characteristics and response to disturbances
controller process
input variables
controlled
variables
control
parameters
manipulated
variables
sensors
actuators
Source: Adapted from Shaw & Garlan 1996, p27-31.
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